J'ai une autre question :
J'ai essayé comme declencheur ce truc la :
meteorologie
Evénements
Temps - Every 180.00 seconds of game time
Conditions
Actions
Set Meteo = (Random integer number between 1 and 12)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 1
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Pluie d'Ashenvale (légère)
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 2
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Pluie d'Ashenvale (torrentielle)
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Wait 10.00 seconds
Set PointEclaire = (Random point in Playade Map <gen> )
Effet spécial - Create a special effect at PointEclaire using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Son - Play LightningShieldTarget <gen> at 100.00% volume, located at PointEclaire with Z offset 0.00
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 3
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Vent des Terres dévastées (Léger)
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 4
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Vent des Terres dévastées (Lourd)
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 5
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Pluie de Lordaeron (légère)
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 6
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Pluie de Lordaeron (torrentielle)
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 7
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Brume verte de donjon (légère)
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 8
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Brume rouge de donjon (légère)
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 9
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Rayons de lune
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 10
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Rayons de lumière
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 11
Alors - Actions
Environnement - Create at Playade Map <gen> the weather effect Vent (Puissant)
Sinon - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Si - Conditions
Meteo Egal à 12
Alors - Actions
Environnement - Remove (Last created weather effect)
Sinon - Actions
Wait 170.00 seconds
Environnement - Remove (Last created weather effect)
Mais même quand j'attend au bout de 3min, rien de ce passe, savez vous pourquoi ?