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Maisencore
Membre
   Publié par Maisencore#517 le 22 avril 2018 à 10h24 - #1

Bonjour à tous. J'aimerai connaître vos avis sur le jeu Grim Dawn ( action rpg ) fils caché de titan quest ( une partie de l'équipe titan quest a créé grim Dawn avec la base et patte graphique de titan quest )



Diacred
Membre
   Publié par Diacred#146 le 22 avril 2018 à 12h43 - #2

Perso j'y ai joué quelques centaines d'heure depuis l'alpha et j'ai surtout pas mal moddé dessus ! Le jeu est très bon et vaut largement son prix, après le end game est assez "meh" et le manque de réelle économie tue un peu le jeu pour moi (j'aime bien trader/trouver l'item parfait pour devenir riche). Le gros point fort à mes yeux c'est le fait que le jeu est moddable et il y a énormément de mods disponibles, énormément de nouvelles classes/builds à tester et c'est très très cool.

Ca vaut pas Diablo II / PoE mais vraiment un excellent jeu !

Give a man a fish, and you can feed him for a day. Give a fish a man, and you can feed it for a month.



Lugdunum
Membre
   Publié par Lugdunum#174 le 22 avril 2018 à 13h20 - #3

Personnellement je dirais aussi comme mon vdd que ce jeu est pas mal dans sa réalisation et la richesse des mods, je l'apprécie plus que Titan quest c'est dire.



Arawn
Membre
   Publié par Arawn#879 le 22 avril 2018 à 14h38 - #4

Bonjour 

Depuis 2 semaines j'ai commencé un necro 100% invocation en veteran et à la moitié du mod elite.

Excellent jeu.




polimeris
Membre
   Publié par polimeris#984 le 22 avril 2018 à 15h53 - #5

Jeu très accessible (très dur de rater un build complètement), pas mal de gameplay différent suivant les builds, certaines mécaniques de jeu un peu obsolètes (3 niveaux de difficultés successives).

Jeu principalement solo (le multi existe mais n'a pas de support particulier si ce n'est trouver des parties). Malgré cela une bonne communauté active sur le forum du jeu (une des très rares communauté 'officielle' réellement bienveillante et accueillante).

S'adresse principalement aux joueurs solo aimant les ARPG et appréciant de faire plusieurs persos (must have pour les reroller fous comme moi !). Farming possible mais pas au centre du jeu.



Maisencore
Membre
   Publié par Maisencore#517 le 22 avril 2018 à 20h52 - #6

Merci pour les retours, avec l'extension en cours, l'arene et une autre extension en cours de dev on se rapproche du rythme d'un poe, mais comme dit plus haut c'est orienté solo, niveau end game qu'est-ce qui peche ? pas ou peu de donjon ?



polimeris
Membre
   Publié par polimeris#984 le 22 avril 2018 à 22h49 - #7

Personnellement je ne peux pas t'aider sur le endgame: je le trouve bien. Il y a 4 "donjons" à farmer, plus les éventuels Nemesis (considère ça comme des event random si tu ne rentres pas dans les détails) et quelques "Super-boss". Mais le farm à haute dose n'est pas ma tasse de thé... je peux concevoir que ça soit loin d'être suffisant pour une frange non négligeable des joueurs d' ARPG !



ReactorK
Membre
   Publié par ReactorK#474 le 23 avril 2018 à 21h52 - #8

Merci pour les retours, je voyais pas ce jeu aussi bon ! Je garde un oeil dessus.



Lugdunum
Membre
   Publié par Lugdunum#174 le 23 avril 2018 à 22h06 - #9

Autre chose à savoir, le jeu accepte des mods (dont on trouve la majorité sur Nexusmods) si vous voulez changer l'expérience de jeu. :)



Gronounours
Membre
   Publié par Gronounours#884 le 26 avril 2018 à 14h35 - #10

Un bon jeu en effet mais je nuancerais sur l'accessibilité. 


S'il est quasiement impossible de rater un build en vétéran ou élite, le dernier mode de difficulté le met vraiment à l'épreuve et peut révéler que le build ne suit pas. Idem si l'objectif est de farmer les donjons squelettes ou les némésis. Voir de tuer le boss caché...

Anciennement thanos... ^^



Arawn
Membre
   Publié par Arawn#879 le 27 avril 2018 à 20h27 - #11

Pour le moment avec mon necro invocation j'ai up toutes les résistances à 80% sauf l'etourdissement. Pas encore rencontré de nemesis en elite.

Par contre j'ai fait une quête secrète, et dans une grotte j'ai cliqué sur un rocher et je suis tombé sur la reine folle, il pique un poil ce mob. La reine folle.

Et j'ai pas encore tapé l'avatar du dieu.



Lugdunum
Membre
   Publié par Lugdunum#174 le 28 avril 2018 à 06h27 - #12

Avez vous acheté le jeu sur Steam ou GoG ? Sachant que les deux plates-formes ne sont pas relié pour le multijoueur.



Maisencore
Membre
   Publié par Maisencore#517 le 30 avril 2018 à 14h30 - #13

Je l'ai acheté sur steam, avec les extensions, crucible et ashes of malmuth, je suis en mode normal à malmuth je me fais défoncer par l'ether. Faut pas negliger les resi ^^. En tout cas j'ai testé differents build, plus vus des tutos / build sur yt, ya de quoi s'amuser en spe pet, mélée distance et meme epines ( retaliation ) hate de voir les prochains dlc et les stuff mythique ^^



Lugdunum
Membre
   Publié par Lugdunum#174 le 30 avril 2018 à 16h34 - #14

Moi aussi je m'y amuse dessus même si le mod auquel j'y joue en ce moment me facilite la vie, je suis tellement mauvais que parfois je crève connement en normal (ouai la honte toussa).




Lugdunum
Membre
   Publié par Lugdunum#174 le 10 mai 2018 à 04h52 - #15

double post certes, mais sachez que Crate à l'intention de sortir en fin d'année l'extension Forgotten Gods



Lugdunum
Membre
   Publié par Lugdunum#174 le 26 avril 2019 à 02h19 - #16

Bon bah l'extension est sortie le 23 mars dernier, comme ajoute de nouvelles zones et en plus une classe et une copie de D3 des failles (nommé shattered realm sur GD).



Hoplah
Membre
   Publié par Hoplah#653 le 26 avril 2019 à 15h58 - #17

hannnn intéressant, après ma formation j'ai pleiiiiiins de jeux à commencer/finir :D 



Keenoz
Membre
   Publié par Keenoz#716 le 28 janvier 2021 à 16h39 - #18

Source : https://steamcommunity.com/app/219990/discussions/0/3106888980066611414/

Grim Dawn V1.1.9.0 Changelog
A major update is upon us!

Grim Dawn v1.1.9.0 has arrived, and with it the Shattered Realm has grown substantially!

But even if you do not wish to delve into the madness of that crumbling reality, many changes and improvements await in the world of Cairn!

For the full list of changes, see below:


V1.1.9.0

[Major New Features]
  • The Shattered Realm's fractured reality reveals new secrets. 20 new areas have been introduced into the Shard pool, including 4 new Shattered Guardian's Domains.
  • The Shattered Guardian Set has received a visual update to make its splendor even more impressive. For those that preferred that old appearance, it is still available as a cosmetic option from the Splendors of the Shattered Realm vendor.
  • Three new Legendary sets have been added to the Forgotten Gods loot pool, 12 items in total. These sets are available exclusively in the Shattered Realm on Ultimate difficulty.
[Shattered Realm]
  • Increased monster Offensive Ability and Damage scaling at Shards 70+
  • Boss aggro behavior has been changed and their spawn positions have been updated in higher shards. Bosses now do not engage until you get closer. It is now possible to avoid pulling all bosses in a Shattered Guardian's Domain without resorting to camera exploits.
  • Fixed an exploit involving rotating the game camera to dramatically reduce the aggro radius of nearby enemies.
  • Timer penalty for dying now scales much more aggressively with shards.
  • Carnage bonus for the Timer now starts lower but scales more aggressively with chain kills. The max time between kills is now also slightly shorter, meaning the bonus will be a little harder to execute.
  • Timer bonus for slaying Hero monsters has been reduced by 1s.
[Crucible]
  • Increased % Damage Modified bonus for pets granted by Might of Amatok to 20%
[Mod Tools]
  • Default max level has been changed from 100 to 200 for the purpose of spawning monsters from Proxy Pools for mods that wish to substantially increase the max level.
[Art]
  • Fixed missing model for Ghol's Mark and Mark of Unlife.
[Animation]
  • Fixed an issue where Zolhan's Technique does not hit with both weapons when dual wielding melee weapons on a female character.
[Tech]
  • Updated networkMTU to allow values up to 1500. The default remains at 1400 and should be appropriate for most users. networkMTU can be manually changed in the options.txt file.
[Game]
  • Increased % Health and % All damage scaling for all pets (with skill rank and/or level). This has been largely compensated by reduction of comparable bonuses in pet-themed sets. This change does not affect player-scaling pets.
  • Fixed an issue with several missing music tracks in the Forgotten Gods content. Enjoy 4 new old music tracks that were there all along.
  • Added a failsafe for players stuck on the A Cultist in the Midst quest after starting Ashes of Malmouth content. Don't neglect your NPCs and speak to them!
[Itemization]
  • Faction - Bloodborer: added +3 to Tectonic Shift
  • Faction - Bloodrender: added 100% of Physical dealt as Vitality modifier for Savagery
  • Faction - Bysmiel Handcannon: added 15% of Physical dealt as Vitality
  • Faction - Corruptian: increased Poison damage modifier for Dreeg's Evil Eye to 120 / 5s
  • Faction - Coven Darkener Pendant: added 6% Cast Speed and 10% of Physical dealt as Acid
  • Faction - Coven Venomlauncher: added 15% of Physical dealt as Acid
  • Faction - Hexflame: added +2 to "The Big One" and modifiers for Mortar Trap. Increased % Crit damage modifier for Albrecht's Aether Ray to 15%.
  • Faction - Malmouth Blade Seal: added +2 to Upheaval
  • Faction - Mark of the Voracious One: increased % Armor to 12% and % Shield damage Blocked to 24%
  • Faction - Occulant: removed erroneous pet bonuses on the skill proc
  • Component - Eldritch Mirror: increased % All Speed for pets to 10%
  • Component - Leathery Hide: increased Armor to 32 and % Health to 6%
  • Component - Prismatic Diamond: removed % Elemental damage and increased Cooldown on the granted skill
  • Component - Runestone: replaced % Elemental damage with +8% damage to Aetherials
  • Component - Seal of Blight: added 6% Attack damage Converted to Health to the granted skill
  • Component - Titan Plating: increased % Armor to 12% and % Reflect Resist to 33%
  • Relic - Absolution: reduced % Retaliation damage bonuses on the granted skill
  • Relic - Honor: reduced % Retaliation added to Attack on the granted skill
  • Relic - Savage: increased damage dealt by the granted skill's pet
Monster Infrequents
  • Alkamos' Scythe: increased Cold damage modifier for Blitz to 320 and added modifiers for Menhir's Bulwark
  • Alkamos' Warsword: increased Cold damage modifier for Vire's Might to 260
  • Ascendant Cowl: increased Summon Burst modifier for Raise Skeletons to +4 and added -4s Cooldown modifier for Summon Briarthorn
  • Ascendant Hood: added modifiers for Inquisitor Seal
  • Ascended Casque: added 6% Physical Resist modifier for Spectral Binding
  • Ascended Diadem: added modifiers for Stormcaller's Pact
  • Balegor's Crusher: increased Poison damage modifier for Ring of Steel to 240 / 5s
  • Barthollem's Gavel: added modifiers for Judgment
  • Barthollem's Warmaul: increased Targets modifier for Fire Strike to +4
  • Blaze Herald: reduced Aether damage modifier for Word of Pain to 50
  • Bonebleach Halberd: increased Pierce damage modifier for Shadow Strike to 280
  • Bound Wraith: increased Cooldown Reduction modifier for Conjure Primal Spirit to -8s
  • Bysmiel-Sect Legguards: added 5% Physical Resist for pets and increased % Offensive Ability for pets to 6%
  • Chosen Gaze: added modifiers for Forcewave
  • Chosen Mask: added % Fire damage and added +1 Radius modifier for Thermite Mine
  • Chosen Visage: added % Elemental Resist and increased Fire damage for pets, replaced modifiers for Grenado with modifiers for Flame Touched and Summon Hellhound
  • Colossal Fortress: added % Fire damage and added 150 Fire damage and +1.5 Radius modifiers for Vindictive Flame. Increased % Weapon damage modifier for Counter Strike to 55% and reduced its Cooldown Reduction modifier to -0.3s.
  • Compelled Wraith: added -1s Cooldown modifier for Siphon Souls
  • Death's Whisper Hood: added +2 Distance / Width modifiers for Bone Harvest
  • Ellena's Necklace: reduced Frostburn damage modifier for Star Pact to 30 / 3s and reduced Cold damage modifier for Veil of Shadow to 70
  • Fleshwarped Carbine: added modifiers for Reckless Power
  • Fleshwarped Core: added modifiers for Menhir's Bulwark and Menhir's Will
  • Fleshwarped Incinerator: increased Burn damage modifier for Canister Bomb to 210 / 5s
  • Fleshwarped Shard: bonuses redesigned
  • Gargoyle Gaze: added modifiers for Rune of Hagarrad
  • Gargoyle Visage: added modifiers for Feral Hunger
  • Groble Sand Effigy: added 100% of Physical dealt as Vitality and 50 Vitality damage modifiers for Grasping Vines and increased its Bleed damage modifier to 90 / 1s
  • Gulgazor's Heart: replaced bonus to Horn of Gandarr with +1 to Inquisitor Skills and reduced bonus to Righteous Fervor to +2. Added modifier for Word of Renewal.
  • Halion's Crest: added Health and increased Duration modifier for Conjure Primal Spirit to +6s
  • Heart of Theodin Marcell: increased Aether damage on the granted skill
  • Incendiary Casque: increased % Crit damage modifiers for Fire Strike and Flames of Ignaffar to 28%
  • Korvaak's Burning-Blade: added modifiers for Flame Touched
  • Korvan Burning Halberd: increased % Damage Modified modifier for Righteous Fervor to 15%
  • Korvan Casque: added modifiers for Blade Arc
  • Korvan Eldritch Halberd: increased Acid damage modifier for Righteous Fervor to 66
  • Korvan Gaze: added modifiers for Whirling Death
  • Korvan Helm: increased Vitality Decay damage modifier for Solael's Witchfire to 70 / 5s and added 100% Vitality damage modifier for it
  • Korvan Reaping Halberd: increased % Weapon damage modifier for Bone Harvest to 80%
  • Korvan Storm Halberd: added +2 Radius modifier for Primal Strike
  • Kra'vall Shoulderguards: added Physical damage for pets
  • Lagoth'Ak's Bloodbinding: increased Vitality damage modifier for Devouring Swarm to 80
  • Lucius' Blade-Arm: reduced Cooldown on the skill proc
  • Messenger's Blaze Cannon: added -0.4s Cooldown modifier for Vire's Might, added 240 Burn damage / 5s modifier for War Cry and reduced its Fire damage modifier to 150
  • Messenger's Repeater: added % Bleed damage and -15% Bleed Resist Reduction and +4s Duration modifiers for Word of Pain
  • Milton's Casque: increased Physical damage modifier for Blitz to 128 and added modifiers for Shield Training
  • Moltenclaw Slicer: added 60 Fire damage modifier for Veil of Shadow and reduced Fire damage modifier for Canister Bomb to 40
  • Murderer's Cowl: added 110 Bleed damage / 1s modifier for Blade Trap
  • Namadea's Eye: increased Vitality damage modifier for Ranged Expertise to 36
  • Namadea's Horns: added 5% Physical Resist modifier for Vindictive Flame and increased its Cold damage modifier to 160. Added 45% of Fire dealt as Cold modifier for Pneumatic Breath.
  • Obsidian War Cleaver: increased % Weapon damage modifier for Forcewave to 70%
  • Packla's Skins: added modifiers for Savagery
  • Packla's Visage: added modifiers for Phantasmal Blades
  • Rag'Nadar's Maw: added +2s Duration modifier for Sigil of Consumption
  • Ronaprax's Sting: increased % Weapon damage modifier for Dreeg's Evil Eye to 26%
  • Rutnick's Blaster: increased Aether damage modifier for Righteous Fervor to 33
  • Skybreaker Circlet: increased Lightning damage modifier for Rune of Kalastor to 66 and added 110 Lightning damage modifier for Vire's Might
  • Spectral Arbalest: increased Projectile Increase modifier for Phantasmal Blades to +2 and removed its Vitality damage modifier
  • Spectral Crown: added 12% Health for pets
  • Spectral Warmaul: increased Vitality damage modifier for Wendigo Totem to 110 and added -2s Cooldown modifier for it. Added 80 Vitality damage and -1s Cooldown modifiers for Siphon Souls.
  • Steward's Halberd: increased % Weapon damage modifier for Vire's Might to 60% and its Internal Trauma modifier to 320 / 2s
  • Sunherald's Claymore: increased Fire damage modifier for Menhir's Bulwark to 66
  • Troll Bonecrusher: added 40 Bleed damage / 3s modifier for Savagery and increased Targets modifier for Feral Hunger to +5
  • Ugdenbog Arcaneweaver: added modifiers for Iskandra's Elemental Exchange
  • Ugdenbog Bilelauncher: increased % Weapon damage modifier for Amarasta's Blade Burst to 50%
  • Ugdenbog Boltthrower: increased Pierce damage modifier for Cadence to 155
  • Ugdenbog Flamethrower: added modifiers for Grenado
  • Ugdenbog Sparkthrower: increased % Crit damage modifier for Primal Strike to 50%
  • Vilgazor's Heart: added modifiers for Pneumatic Burst
  • Viper Sandspitter: added 50% Projectile Passthrough modifier for Righteous Fervor
  • Voldrak's Crusher: added 8% Attack Speed. Added +3 Targets modifier for Cadence. Increased Health Regeneration modifier for Mogdrogen's Pact to 50 and added 35 Physical damage modifier for it.
  • Wendigo Gaze: replaced % Crit damage with Defensive Ability and % Pierce Resist
Epic Items
  • Black Grimoire of Og'Napesh: increased damage dealt by the granted skill's pet
  • Blacksteel Gauntlets: replaced % All Retaliation damage with 244 Health
  • Blightshard Amulet: increased damage dealt by the granted skill's pet
  • Callagadra's Gaze: replaced % Attack and % Cast Speed with Health
  • Core of Gargabol: added 15% of Physical dealt as Fire
  • Corruptor of Souls Set: added 20 Vitality damage for pets. Removed % Vitality damage for pets.
  • Corruptor of Spirits Set: added 10 Vitality damage for pets. Removed % Vitality damage for pets.
  • Desecrator Covenant Set: increased Chaos damage for pets to 40. Removed % Chaos and % Fire damage bonuses for pets.
  • Empowered Black Grimoire of Og'Napesh: increased damage dealt by the granted skill's pet
  • Empowered Blightshard Amulet: increased damage dealt by the granted skill's pet
  • Empowered Dissenter: added 15% of Physical dealt as Aether
  • Empowered Shadow's Grasp: reduced Pierce damage to 5-7
  • Empowered Slithbane: added 45% of Physical dealt as Acid
  • Empowered Vilescorn Bracers: removed % All Retaliation damage
  • Hellrune Carver: added 25% of Acid dealt as Fire, replaced bonus to Righteous Fervor with +2 to Dreeg's Evil Eye
  • Mogdrogen's Peace Set: added 12 Physical damage for pets and reduced % Crit damage to 10%. Removed % All damage bonus for pets.
  • Mogdrogen's Tranquility Set: added 22 Physical damage for pets. Removed % All damage bonus for pets.
  • Mythical Black Grimoire of Og'Napesh: increased damage dealt by the granted skill's pet
  • Mythical Blacksteel Gauntlets: replaced % All Retaliation damage with 360 Health
  • Mythical Blightshard Amulet: increased damage dealt by the granted skill's pet
  • Mythical Champion of the Light: increased Lightning Retaliation to 1200-2400
  • Mythical Dawnguard Gauntlets: added +3 to Menhir's Bulwark
  • Mythical Dawnguard Helm: added +2 to Menhir's Bulwark
  • Mythical Dissenter: added 15% of Physical dealt as Aether
  • Mythical Emberstone Treads: replaced bonus to Veterancy with +2 to Blitz
  • Mythical Hellrune Carver: added 25% of Acid dealt as Fire, replaced bonus to Righteous Fervor with +2 to Dreeg's Evil Eye
  • Mythical Scorcher's Archive: added +2 to "The Big One"
  • Mythical Scorchrune Legwraps: added +2 to "The Big One"
  • Mythical Shadow's Grasp: added % Bleed damage and reduced Pierce damage to 8-12
  • Mythical Slithbane: added 45% of Physical dealt as Acid and replaced bonus to Cadence with +2 to Soldier Skills
  • Mythical Spidersilk Hauberk: added +2 to Cadence
  • Mythical Vilescorn Bracers: added +2 to Cadence and removed % All Retaliation damage
  • Mythical Vilescorn Greaves: added +2 to Blade Arc
  • Slithbane: added 45% of Physical dealt as Acid
  • Stormlauncher of Ultos: added 15% of Physical dealt as Lightning
  • The Dissenter: added 15% of Physical dealt as Aether
  • The Stormserpent Set: reduced Cooldown on the skill proc and increased its Activation Chance and All Resist Reduction
  • Stormserpent Loop: added 30% of Cold dealt as Lightning
  • Unholy Covenant Set: increased Chaos damage for pets to 25. Removed % Chaos and % Fire damage bonuses for pets.
  • Vilescorn Bracers: removed % All Retaliation damage
Legendary Non-Set Items
  • Reduced % Retaliation added to Attack on Dawnshard skill procs
  • Amarastan Crusher: reduced % Attack Speed to 10%
  • Arcanum Sigillis: added 15% of Physical dealt as Elemental
  • Avenger of Cairn: removed Physical Retaliation
  • Azrakaa's Sands: added +1 to Oathkeeper Skills and reduced bonus to Resilience to +3
  • Beronath, Reforged: increased % Retaliation damage modifier to -24%
  • Callagadra's Visage: replaced % Attack and % Cast Speeds with 800 Health and reduced Physical Retaliation to 290
  • Cindercore: reduced Burn damage modifier for Canister Bomb to 100 / 2s
  • Conduit necklaces may now also roll with % Conversion, depending on the modifiers it comes with.
  • Conduit of Destructive Whispers: increased Vitality damage modifier for Fire Strike to 66 and updated its % Conversion modifier to 100% of Lightning dealt as Vitality
  • Conduit of Divine Whispers: increased Cold damage modifier for Righteous Fervor variant to 66. Added +2 Radius modifier for Summon Guardian of Empyrion variant. Increased Aether damage modifier for Eye of Reckoning variant to 88.
  • Conduit of Eldritch Whispers: replaced Lightning damage modifier for Summon Familiar with Aether support. Increased Aether damage modifier for Sigil of Consumption variant to 100 and updated its % Conversion modifier to 100% of Fire dealt as Aether.
  • Conduit of Undying Whispers: reduced % Aether Resist Reduction modifier for Siphon Souls to -10% and added 80 Chaos damage modifier for it
  • Conduit of Warring Whispers: increased Aether damage and Acid damage modifiers for Cadence to 155
  • Conduit of Wild Whispers: increased Aether damage modifier for Savagery to 66
  • Cord of Deception: added % Bleed and % Vitality damage
  • Corruption of Gargabol: added 15% of Physical dealt as Vitality
  • Dawnshard Gaze: replaced bonus to Ignition with +1 to Inquisitor Skills
  • Dreadscorcher: added 45% of Physical dealt as Aether
  • Evoker of Elgoloth: added 45% of Physical dealt as Lightning
  • Gaze of Empyrion: replaced bonus to Aura of Censure with +1 to Inquisitor Skills
  • Gildor's Pulverizer: added % Bleed damage and increased Range modifier for Vire's Might to +6 and its Pierce damage modifier to 240. Replaced bonus to Vire's Might with +2 to Oathkeeper Skills.
  • Gutsmasher: increased damage on the skill proc
  • Hagarradian Enforcer: added 15% of Physical dealt as Cold
  • Heart of the Mountain: increased damage dealt by the granted skill's pet
  • Horns of Korvaak (mythical): added 4% Attack Speed and 4% Cast Speed. Reduced Cooldown on the skill proc.
  • Hyrian's Bulwark: increased bonuses to Aura of Censure and Celestial Presence to +3
  • Jaxxon's Lucky Bullet: increased % Chance of Bleed damage on the granted skill to 100% and increased its Bleed damage
  • Mantle of Mogdrogen: replaced Offensive Ability and Health with Defensive Ability and 4% Physical Resist
  • Mark of Consumption: added +3 to Upheaval and a modifier for it
  • Mark of Ulzuin: increased Fire damage modifier for Albrecht's Aether Ray to 40
  • Morguul's Mortality: added 15% of Physical dealt as Vitality
  • Mythical Aethereach: increased Aether damage for pets to 21
  • Mythical Arcanum Sigillis: increased % Attack Speed to 18% and added 15% of Physical dealt as Elemental. Increased Elemental damage modifier for Fire Strike to 38 and its % Elemental damage modifier to 110%.
  • Mythical Avenger of Cairn: reduced Physical Retaliation to 346-440 and reduced Physical Retaliation modifier for Menhir's Will to 1000
  • Mythical Azrakaa's Sands: added +1 to Oathkeeper Skills and reduced bonus to Resilience to +3, increased % Health to 15%
  • Mythical Beacon of the Winter's Veil: added 80 Cold damage modifier for Veil of Shadow
  • Mythical Beronath, Reforged: increased % Retaliation damage modifier to -24%
  • Mythical Black Scourge: increased damage dealt by the skill proc's pets
  • Mythical Blazeborn Mantle: increased Health to 760
  • Mythical Bonescavenger's Deathgrips: added 15% Freeze Resist and increased % Activation Chance on the skill proc to 100%. Increased damage dealt by the skill proc's pets.
  • Mythical Bonewraith Pauldrons: increased Vitality damage to 17
  • Mythical Chilling Grip of Hagarrad: removed Cold damage modifier for Veil of Shadow and increased its % Attack Speed Reduction modifier to -15%. Increased Frostburn damage modifier for Grenado to 140 / 5s
  • Mythical Codex of Truths: added 25% Crit damage modifier for Horn of Gandarr
  • Mythical Cord of Deception: added % Bleed, % Pierce and % Vitality damage
  • Mythical Crest of Winter Fortitude: increased Cold damage modifier for Blitz to 220
  • Mythical Crimson Lotus: added +2 to "The Big One"
  • Mythical Crown of the Revenant King: increased Vitality damage to 14-21
  • Mythical Dawnshard Gaze: added +1 to Inquisitor Skills and reduced bonus to Ignition to +2. Increased % Vitality Resist to 36%.
  • Mythical Deathdealer's Sidearm: increased % Attack Speed to 18%. Increased Activation Chance for the granted skill to 15%, reduced its Cooldown to 2s and added 100% Projectile Passthrough for it.
  • Mythical Deathlord's Band: increased Defensive Ability to 50
  • Mythical Death's Reach: increased Offensive Ability to 96 and Health to 1040
  • Mythical Direwolf Crest: increased Pierce damage on the granted skill
  • Mythical Dracarris: increased Fire damage modifier for Flame Touched to 18
  • Mythical Dreadscorcher: added 45% of Physical dealt as Aether, moved % Chaos dealt as Aether modifier for Fire Strike to modifier for Flame Touched
  • Mythical Dreegal'anore: increased Acid Retaliation to 1944-2700 and increased Acid Retaliation modifier for Blood of Dreeg to 600
  • Mythical Edge of Death: increased % Attack damage Converted to Health to 5% and added 19 Vitality damage. Added 18 Resist Reduction / 5s modifiers for Reaping Strike and Markovian's Advantage. Removed % Chance of Resist Reduction.
  • Mythical Empyrion's Mercy: added 70 Burn / Frostburn / Electrocute damage / 5s modifiers for Horn of Gandarr
  • Mythical Evoker of Elgoloth: added 30-112 Lightning damage and 45% of Physical dealt as Lightning
  • Mythical Exonerator: increased % Total Speed to 12% and increased Lightning damage modifier for Cadence to 110
  • Mythical Exterminus: increased % Attack Speed to 15%
  • Mythical Fang of Ch'thon: increased % Weapon damage modifier for Doom Bolt to 60%
  • Mythical Fiendflesh Mantle: increased Health to 710 and increased % Attack Speed for pets to 9%
  • Mythical Fiendmaster Raiment: added Chaos damage for pets and +2 to Hellfire
  • Mythical Flames of Wrath: added -8% Fire Resist Reduction modifiers for Aura of Censure and Summon Guardian of Empyrion and added 50% of Fire dealt as Aether modifier for Spectral Binding. Removed 25% of Fire dealt as Aether.
  • Mythical Gauntlets of Ignaffar: increased Fire damage modifier for Righteous Fervor to 20 and added 100% of Pierce dealt as Fire modifier for Grenado
  • Mythical Gravetouch: increased Frostburn modifier for Drain Essence to 140 / 2s
  • Mythical Guillotine: added -1.5s Cooldown modifier for Siphon Souls
  • Mythical Guthook Belt: added % Pierce damage
  • Mythical Hagarradian Enforcer: added 15% of Physical dealt as Cold
  • Mythical Hallanx's Head: reduced Cooldown on the skill proc and increased % Attack damage Converted to Health modifier for Dreeg's Evil Eye to 8%
  • Mythical Havoc: added 15 Physical damage modifier for Fighting Spirit
  • Mythical Heart of the Mountain: increased damage dealt by the granted skill's pet
  • Mythical Hellborne: increased Fire Retaliation to 1600 and increased Fire damage modifier for Righteous Fervor to 66
  • Mythical Infernal Brimstone: increased % All Retalitaion damage modifier for Vindictive Flame to 140% and increased % Retaliation added to Attack on the skill proc
  • Mythical Jarinthor's Head: added 12% Cast Speed
  • Mythical Jaxxon's Lucky Bullet: increased % Chance of Bleed damage on the granted skill to 100% and increased its Bleed damage
  • Mythical Korvan Wyrm: increased Internal Trauma damage modifier for Primal Strike to 180 / 3s
  • Mythical Light's Oath: added 5% Crit damage
  • Mythical Mark of Bloody Ends: increased Health to 544 and increased Bleed damage for pets to 18 / 3s
  • Mythical Mark of Dark Dreams: removed Cold damage modifier for Veil of Shadow
  • Mythical Mark of Kalastor: added % Bleed damage
  • Mythical Mark of the Dreadblade: increased Damage and Number of Targets on the skill proc
  • Mythical Mark of Unlife: added 6% Offensive Ability for pets and increased % Bleed Resist for pets to 40%
  • Mythical Markovian's Stratagem: added % Physical damage
  • Mythical Mask of Infernal Truth: increased % Retaliation added to Attack on the granted skill
  • Mythical Menhirian: added % Bleed damage
  • Mythical Morguul's Mortality: added 15% of Physical dealt as Vitality and +3 to Chilling Rounds
  • Mythical Nadaan's Reach: added modifiers for Field Command
  • Mythical Necrolord's Gaze: added 25% Stun Resist and increased Defensive Ability to 56
  • Mythical Necrolord's Shroud: increased % Crit damage for pets to 12% and % Health for pets to 16%. Increased Vitality damage and % Vitality damage on the granted skill.
  • Mythical Nidalla's Legwraps: added +3 to Dread
  • Mythical Northern Wyrm: added 80 Cold damage and +1 Radius modifiers for Veil of Shadow
  • Mythical Oathbearer: replaced bonus to Aura of Conviction with +1 to Inquisitor Skills. Added 8% Attack Speed modifier for Righteous Fervor and increased its % Weapon damage modifier to 16%.
  • Mythical Pagar's Betrayal: added modifiers for Aegis of Menhir
  • Mythical Plaguebearer of Dreeg: increased % Vitality dealt as Acid for pets to 50%. Replaced % Crit damage modifier for Dreeg's Evil Eye with 30% Weapon damage modifier.
  • Mythical Pyroclasm Mark: added 18% Aether Resist
  • Mythical Raka'Jax: increased Electrocute damage modifiers for Primal Strike and Storm Box of Elgoloth to 320 / 3s and 240 / 2s, respectively, and increased % Lightning Resist Reduction modifier for Storm Box of Elgoloth to -15%
  • Mythical Reaver's Claw: increased Pierce damage modifiers for Cadence and Eye of Reckoning to 76 and 66, respectively
  • Mythical Ring of Sethris: reduced % Retaliation added to Attack on the skill proc
  • Mythical Rotdrinker Crest: added 100% Poison Duration for pets
  • Mythical Sash of the Immortal Sage: increased Health to 980 and added % Fire damage. Reduced % Retaliation added to Attack on the skill proc..
  • Mythical Scion of Bitter Winds: increased Cold damage modifier for Drain Essence to 33-55
  • Mythical Serenir's Commendation: added % Retaliation added to Attack on the skill proc
  • Mythical Skybreach Bulwark: added 50-280 Lightning damage modifier for Aegis of Menhir and increased its % Retaliation added to Attack modifier to 9%
  • Mythical Soulare's Helm: added 60 Aether damage modifier for Veil of Shadow
  • Mythical Soulblade: increased % Attack Speed to 18% and replaced % Attack Speed modifier for Righteous Fervor with a 22 Fire damage modifier
  • Mythical Soullance: added 45% of Physical dealt as Vitality and reduced Cooldown on the skill proc
  • Mythical Stonefist Rebuke: added +2 to Forcewave
  • Mythical Stormtitan Treads: added +2 to Upheaval
  • Mythical Storm Shepherd: reduced Offensive Ability to 33
  • Mythical Timewarped Walkers: replaced bonus to Aura of Conviction with +2 to Death Sentence
  • Mythical Tinker's Ingenuity: added % All damage and added % Physical Resist to the granted skill
  • Mythical Titan Pauldrons: added % Bleed damage
  • Mythical Tome of Atonement: replaced bonus to Dreeg's Evil Eye with +1 to Occultist Skills and added 8% Cast Speed. Redesigned Dreeg's Evil Eye modifiers to allow for both cooldown and spam playstyles.
  • Mythical Touch of the Everliving Grove: increased % Total Speed to 10% and Health to 740. Increased % Defensive Ability for pets to 18% and % Health for pets to 30%. Reduced Cooldown on the skill proc.
  • Mythical Turrion's Reprisal: reduced % Retaliation added to Attack modifier for Blackwater Cocktail to 9%
  • Mythical Veilpiercer: added 6% Physical Resist for pets and increased % Attack Speed for pets to 16%
  • Mythical Voidsteel Gauntlets: increased Chaos damage to 1-30
  • Mythical White Lotus: increased % Health to 8%
  • Mythical Will of Bysmiel: replaced % Electrocute damage and % Electrocute Duration modifiers for Summon Familiar with 100% Projectile Passthrough modifier for it
  • Mythical Witching Hour: added 10% Cooldown Reduction, 8% Physical Resist and +2 to Infernal Breath. Increased % Health for pets to 24%.
  • Mythical Wrath of Tenebris: replaced bonus to Death Sentence with +2 to Inquisitor Skills. Increased Chaos damage modifier for Word of Renewal to 28-66 and added 8% Attack Speed modifier for it. Increased % Weapon damage modifier for Doom Bolt to 80%.
  • Mythical Wretched Tome of Nar'adin: increased Acid damage modifier for Dreeg's Evil Eye to 44
  • Mythical Zolhan's Revenge: reduced % Retaliation added to Attack on the skill proc
  • Nightbringer: reduced % Cooldown Reduction to 14% and % Physical Resist to 14%
  • Okaloth's Visage (mythical): increased Defensive Ability to 66 and increased: increased % Retaliation added to Attack modifier for Smite to 22%
  • Pandemic: replaced % Energy Cost Reduction modifier for Dreeg's Evil Eye with 150 Vitality Decay damage / 5s modifier
  • Phasebreaker: added 15% of Physical dealt as Elemental
  • Ravager's Dreadgaze: added 380 Health and reduced % Resist Reduction on the granted skill
  • Ring of Orissia: increased Bleed damage on the skill proc
  • Ring of Sethris: reduced % Retaliation added to Attack on the skill proc
  • Sash of the Immortal Sage: added % Fire damage and reduced % Retaliation added to Attack on the skill proc
  • Scion of the Screaming Veil: added 8% Physical Resist modifier for Maiven's Sphere of Protection and increased % Weapon damage modifier for Callidor's Tempest to 50%
  • Serenir's Commendation: added % Retaliation added to Attack on the skill proc
  • Shard of the Eternal Flame: reduced Burn damage modifier for Canister Bomb to 55 / 2s
  • Soullance: added 45% of Physical dealt as Vitality
  • Storm Shepherd: reduced Offensive Ability to 22
  • The Pummeler: added % Fire damage and increased Internal Trauma damage modifier for Aegis of Menhir to 160 / 3s
  • Timewarped Walkers: replaced bonus to Aura of Conviction with +2 to Death Sentence
  • Tome of Atonement: replaced bonus to Dreeg's Evil Eye with +1 to Occultist Skills
  • Venomlance: added 45% of Physical dealt as Acid and added modifiers for Righteous Fervor
  • Voidspire: replaced bonus to Execution with +1 to Nightblade Skills. Increased Chaos damage modifier for Execution to 200 and added 8% Attack damage Converted to Health modifier for it.
  • Zolhan's Revenge: reduced % Retaliation added to Attack on the skill proc
Legendary Set Items
  • Ardor of Octavius Set: increased Physical damage modifier for Rune of Kalastor to 40
  • Barrelsmith's Destroyers Set: increased Cooldown Reduction modifier for Grenado to -0.8s and reduced Cooldown Reduction modifier for Canister Bomb to -1.3s
  • Mythical Barrelsmith's Crossfire: increased % Activation Chance on the granted skill to 15%
  • Mythical Barrelsmith's Salvo: increased % Activation Chance on the granted skill to 15%
  • Beastcaller's Regalia Set: added 6 Physical damage bonus for pets. Removed % Health % Offensive Ability and % Crit damage bonuses for pets.
  • Beastcaller's Cowl: reduced % All Damage on the granted skill
  • Blood Knight Set: reduced % Physical Resist to 10%
  • Bysmiel's Trinkets Set: removed % Health, % All damage and % Crit damage bonuses for pets
  • Dagallon's Annihilator: added 15% of Physical dealt as Lightning
  • Dagallon's Destroyer: added 15% of Physical dealt as Fire
  • Dagallon's Faceguard: moved % Conversion modifiers for Fire Strike to modifiers for Flame Touched
  • Darkblaze Incinerator: added 15% of Physical dealt as Chaos
  • Dark One's Gift Set: reduced Vitality damage modifier for Wendigo Totem to 80
  • Dark One's Hood: reduced Vitality damage modifier for Wendigo Totem to 40
  • Dawnseeker's Light Set: added 250% Lightning damage modifiers for Word of Renewal and Savagery. Removed Lightning Retaliation modifier for Savagery.
  • Mythical Dawnbreaker's Sledge: reduced % Retaliation added to Attack on the skill proc
  • Deathguard Set: increased Poison damage modifier for Bone Harvest to 250 / 5s
  • Deathguard Hood: increased % Elemental Resist to 36%
  • Deathguard Mantle: increased Defensive Ability to 52 and % Chaos Resist to 24%
  • Deathguard Shroud: increased Health to 580, Offensive Ability to 52 and bonus to Dread to +3
  • Deception of Dreeg Set: removed Acid and Poison damage modifiers for Dreeg's Evil Eye. These bonuses have been added to the base skill.
  • Demonslayer's Defense: replaced bonus to Blade Barrier with +3 to Heart Seeker
  • Diviner's Vision Set: increased Vitality damage bonus for pets to 50. Removed % All damage bonus for pets. Increased % Aether and % Vitality Resist Reduction modifiers for Ill Omen to -12%.
  • Diviner's Codex: removed % Crit damage for pets
  • Ghol's Malice Set: reduced % Attack and % Cast Speed debuff on the summoned pet's aura to -8%. Removed % Total Speed and % Acid/Poison damage/duration bonuses for pets.
  • Ghol's Mantle: increased % Total Speed for pets to 8%
  • Invoker's Will Set: reduced % Crit damage modifier for Panetti's Replicating Missile to 16%
  • Judicator's Seals Set: increased % Health Regeneration to 50% and increased % Heal on the skill proc
  • Justicar Guard Set: added 50 Fire damage and 180 Burn damage / 3s modifiers for Blitz
  • Krieg's Grip: reduced Cooldown on the skill proc
  • Ludrigan's Sidearm: added 15% of Physical dealt as Lightning
  • Markovian's Bastion Set: added 30% Slow Resist bonus and increased % Health bonus to 24%. Increased Cooldown Refresh on the skill proc to -1.2s.
  • Mythical Demonslayer's Defense: replaced bonus to Blade Barrier with +3 to Heart Seeker
  • Mythical Light's Defender Gauntlets: increased Lightning damage modifier for Stun Jacks to 33
  • Mythical Valdun's Hat: replaced bonus to Soldier Skills with +1 to Demolitionist Skills
  • Mythical Valdun's Rifle: replaced bonus to Demolitionist Skills with +2 to Soldier Skills
  • Nature's Call Regalia Set: added 15 Physical damage bonus for pets. Removed % Health % Offensive Ability and % Crit damage bonuses for pets. Removed Duration modifier for Conjure Primal Spirit.
  • Mythical Beastcaller's Cowl: reduced % All Damage on the granted skill
  • Radaggan's Folly Set: increased % Health bonus to 18%
  • Radaggan's Mantle: increased Health to 550
  • Radaggan's Shroud: increased Health to 680
  • Rah'Zin's Gem: added +2 to Zolhan's Technique and removed % Physical dealt as Chaos
  • Rimetongue Chestguard: increased Health to 600 and replaced % Elemental Resist with 4% Physical Resist
  • Rimetongue Mask: increased % Elemental Resist to 32%
  • Rimetongue Pendant: increased % Crit damage modifier for Horn of Gandarr to 30%
  • Rotgheist Set: increased % Poison Duration bonus to 150%
  • Sentinel of the Three Set: fixed an issue where the Eldritch Shard would trigger Devotion procs less often than intended. Reduced Acid Retaliation bonus to 1840.
  • Shepherd of Lost Souls Set: increased Vitality damage bonus for pets to 45 and increased % Health modifier for Raise Skeletons to 60%. Removed % Health and % Vitality damage bonuses for pets.
  • Targo's Mallet: increased Internal Trauma damage modifier for Judgment to 80 / 2s
  • The Clairvoyant's Focus Set: increased % Chance of 100% Cooldown Reduction modifiers for Doom Bolt and Reap Spirit to 25% and increased Aether damage modifier for Reap Spirit to 400
  • The Cyclone Set: increased Lightning damage modifier for Eye of Reckoning to 24-80 and reduced % Physical Resist bonus to 10%
  • The Korvan Dunefiend Set: increased % Physical Resist bonus to 12%. Increased Acid damage modifier for Eye of Reckoning to 66 and increased its % Attack damage Converted to Health modifier to 6%.
  • The Sacred Harmony Set: added -10% Fire Resist Reduction and 80 Fire damage modifiers for Veil of Shadow
  • Mythical Ortus: increased Fire damage modifier for Shadow Strike to 120
  • The Vanquisher Set: increased % Health bonus to 15%. Increased % Resist Reduction modifier for Vire's Might to 15% and increased % Damage Modified modifier for Callidor's Tempest to 60%.
  • Vanquisher's Helm: increased Fire damage modifier for Vire's Might to 100
  • The Voidsoul Set: increased Energy Regeneration bonus to 8 and added +1 Radius modifier for Doom Bolt. Increased % Damage Modified modifier for Aegis of Menhir to 80% and increased Chaos damage modifier for Flames of Ignaffar to 32-130
  • Voidsoul Armor: replaced Energy Regeneration with 55 Defensive Ability
  • Voidsoul Bulwark: increased % Weapon damage modifier for Aegis of Menhir to 30%
  • Voidsoul Visage: increased Energy Regeneration to 3.0
  • Uroboruuk's Guise Set: increased Aether damage modifier for Drain Essence to 115
  • Valdun's Hat: replaced bonus to Soldier Skills with +1 to Demolitionist Skills
  • Valdun's Rifle: replaced bonus to Demolitionist Skills with +2 to Soldier Skills
  • Valguur's Hunger Set: reduced Vitality damage modifier for Sigil of Consumption to 120
  • Valguur's Focus: reduced Vitality damage modifier for Sigil of Consumption to 50. Added skill proc from Valguur's Touch.
  • Valguur's Gems: increased Vitality damage modifier for Storm Totem to 66
  • Valguur's Touch: moved skill proc to the Valguur's Focus
  • Virtue's Defender: increased % Crit damage modifier for Aegis of Menhir to 18%
  • Wildheart Vanguard: increased Bleed damage modifiers for Devouring Swarm and Grasping Vines to 140 / 1s and 270 / 1s, respectively
  • Mythical Wildblood Crusher: increased % Attack damage Converted to Health modifier for Grasping Vines to 12%
  • Mythical Wildblood Girdle: increased Defensive Ability to 66
[Class & Skills]
Devotion
  • Akeron's Scorpion: increased % Acid damage to 39%
  • Alladrah's Phoenix: increased Health to 225
  • Autumn Boar: increased % All Retaliation damage to 75% and % Reflect Resist to 15%
  • Behemoth: increased % Healing Increased to 6%
  • Eye of the Guardian: increased Offensive and Defensive Ability to 16
  • Falcon: increased % Bleed damage to 39% and Health to 60
  • Fox: increased % Attack damage Converted to Health to 4%
  • Harvestman's Scythe: increased % Healing Increased to 10%
  • Hydra: increased Offensive Ability to 85 and Physical damage to 18. Added 10% Attack Speed. Reduced % All damage to 50% and removed Elemental damage.
  • Hyrian: increased % Armor to 16%, % Shield damage Blocked to 55%, % Healing Received to 10% and Health to 200
  • Lizard: increased % Healing Increased to 6%
  • Lotus: increased % Healing Increased to 10%
  • Messenger of War: increased % Armor to 12%
  • Mogdrogen the Wolf: added 6% Attack damage Converted to Health
  • Obelisk of Menhir: updated distribution of bonuses and reduced % All Retaliation bonus to 60%
  • Scales of Ulcama: Increased Health Regeneration to 30 and % Energy and % Health Regeneration to 33%. Reduced Health to 150 and % Attack damage Converted to Health to 3% and removed Offensive Ability.
  • Vire: increased Health to 200 and % Health to 8%
  • Vulture: increased Offensive Ability to 60
  • Aetherfire: reduced Maximum number of Aetherfires that can exist at any one time to 8, from 10
  • Bysmiel's Command: increased damage dealt by the summoned pet
  • Falcon Swoop: increased Bleed damage scaling with rank
  • Fetid Pool: reduced base % Retaliation added to Attack by 1%
  • Fist of Vire: reduced base % Retaliation added to Attack by 4%
  • Maul: % Attack damage Converted to Health now scales with rank, up to 40%
  • Scorpion Sting: increased base % Weapon damage by 5% and increased Poison damage scaling with rank
  • Stone Form: reduced % All Retaliation damage to 115%
  • Targo's Hammer: reduced base % Retaliation added to Attack by 4%
  • Trample: reduced base % Retaliation added to Attack by 3%
  • Tsunami (Celestial Proc): increased base % Weapon damage by 4%
  • Turtle Shell: increased Absorption scaling with rank and increased % Health Threshold to 50%. Reduced base Cooldown to 36s and adjusted its Cooldown scaling with rank to 12s by max rank.
Soldier
  • Counter Strike: reduced % Retaliation added to Attack scaling with rank to 10% by rank 16, 14% by max ultimate rank
Demolitionist
  • Mortar Trap: reduced Attack Rate by ~10%
  • "The Big One": now also applies Burn damage over 5 seconds. Slow duration increased to 5s.
Occultist
  • Dreeg's Evil Eye: increased Acid damage scaling with rank
  • Blood Burst: increased Acid and Poison damage scaling with rank
  • Terrifying Gaze: increased % Acid and % Poison damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
  • Vile Eruption: increased base Number of Fragments by 1
  • Ember Claw: Number of Targets now scales with rank, up to 11 by max ultimate rank. Increased base % Pet Attack damage to 115%.
  • Infernal Breath: increased base % Pet Attack damage to 115%
  • Summon Familiar: reduced % Pet Attack damage to 11%
  • Lightning Strike: increased Radius to 3.5 and increased % Pet Attack damage scaling with rank to 100% by rank 12, 125% by max ultimate rank
Arcanist
  • Disintegration: reduced % Crit damage scaling with rank to 35% by rank 12, 45% by max ultimate rank
  • Supercharged: increased % Crit damage scaling with rank to 30% by rank 12, 40% by max ultimate rank
Shaman
  • Conjure Primal Spirit: increased Cooldown to 45s
  • Devouring Swarm: increased Projectile Speed by 1.000, repeating of course
  • Ground Slam: increased % Pet Attack damage scaling with rank to 105% by rank 12, 135% by max ultimate rank
  • Storm Totem: reduced Attack Rate by ~10%
  • Upheaval: increased Bleed damage scaling with rank
Inquisitor
  • Horn of Gandarr: reduced Cooldown to 4.5s
  • Ignition: increased Burn damage scaling with rank
  • Infernal Purge: increased Electrocute damage scaling with rank
  • Intensify: increased Lightning damage scaling with rank
  • Inquisitor Seal: increased damage scaling with rank
  • Steel Resolve: increased damage against Chthonians and Eldritch scaling at ultimate ranks to 24% by max ultimate rank
  • Vigor: increased Health scaling with rank to 1000 by rank 10, 2800 by max ultimate rank
Necromancer
  • Blood Boil: increased damage scaling with rank
  • Sear Souls: reduced % Damage Modified penalty to -10%. Removed % Attack damage Converted to Health penalty. This modifier was not functioning, but as the skill was balanced around that, we are going to simply remove it..
  • Bone Harvest: increased % Weapon damage scaling with rank to 270% by rank 16, 330% by max ultimate rank
  • Harvester of Death: removed % Weapon damage, it has been added to the base skill
  • Drain Essence: increased Aether damage scaling with rank to 70 by rank 16, 210 by max ultimate rank
  • Hungering Reach: increased % Crit damage scaling with rank to 55% by rank 12, 75% by max ultimate rank. Increased Additional Targets scaling with rank to 4 by rank 12, 6 by max ultimate rank.
  • Decomposition: increased % Vitality Decay damage scaling with rank to 120% by rank 12, 220% by max ultimate rank
  • Raise Skeletons: increased % Pet Attack damage on skeleton special attacks and increased damage on the Skeletal Revenant's Undeath Aura
  • Summon Blight Fiend: increased % Pet Attack damage on the base vomit skill
  • Blight Burst: increased base % Pet Attack damage to 14% and increased its value at max ultimate rank to 50%
  • Rotting Fumes: increased Poison damage scaling with rank

Pour la Horde !!!



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